I am a mostly self-taught 3D hard surface artist. I am very passionate and have a strong sense for detail.
I have worked on smaller projects that are yet to be announced and bigger titles like Battlefield and Call of Duty.
Multitasking is one of my strong suits as well as working with a team. I am not afraid of criticism and I work a lot during my free time to ensure that I constantly evolve my workflow and learn new techniques.
I enjoy a challenge and will effectively find a solution for it.