Linus Scheffel
Linus Scheffel
Self Taught 3D Artist
Stockholm , Sweden

About

I am a mostly self-taught 3D hard surface artist. I am very passionate and have a strong sense for detail when it comes to modeling.
Multitasking is one of my strong suits as well as working with a team. I am not afraid of criticism and can see things from both subjective and objective perspectives. I work a lot during my free time to ensure that I constantly evolve my workflow and learn new techniques.
I enjoy a challenge and will effectively find a solution for it.
My favorite modeling subjects are firearms and mechanical machinery.

Skills

Hard Surface ModelingLow-poly ModelingHigh-poly ModelingUV MappingTexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
ZBrush
ZBrush
Perforce
Perforce

Productions

  • Cover1
    • Video Game
      Days of War
    • Year
      2017
    • Role
      Hard Surface 3D Artist
    • Company
      Driven Arts

Experience

  • Freelance Hard Surface Modeling at Dekogon
    July 2017 - Present

  • Freelance Hard Surface Modeling at Driven Arts
    June 2016 - February 2018